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Gta 6 pc
Gta 6 pc




Current processing power and memory restrictions mean some NPCs “fade out of existence as the player approaches the NPC,” the patent explains. For context, the patent includes an evaluation of the current deficiencies with NPC navigation systems, noting that limited resources mean that the simulation is reduced in complexity. If the system is for GTA 6, even if the game is not multiplayer-only it may well be that the game demands an always-on internet connection to provide the processing for NPC behaviour. Additionally, the system is described to work via a cloud network communicating with player consoles.

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Alternatively, perhaps this system has been built to be implemented into GTA Online the details refer to Xbox One and PS4 consoles rather than the next-gen machines that GTA 6 would presumably be released on. Of particular note is a line of the patent that explains the system is for “virtual navigation and management of objects in a multiplayer network gaming community.” If the system has been designed for a multiplayer game, it raises the question of if Grand Theft Auto 6 will be an online experience.






Gta 6 pc